| Ballance is a Cyparade
production published by
Atari
and made with the help of Virtools.
Release: April 2004
Fight against the force of gravity! Face dizzying
heights and plummeting depths. Steer a ball through
a surreal cloud world full of puzzling mechanisms, over
metal rails, wooden bridges and more. There are 12 increasingly
challenging levels, each one bringing with it ever more
complex puzzles and mechanisms to overcome.
Ballance
is a level-based puzzle game. The player has to move
a ball through a hovering maze of paths and rails. When
moving, the player will face many mechanical obstacles
like seesaws, suspension bridges, pendulums etc. to
overcome. It is the aim of the game to reach to the
end of each level without dropping the ball.
Ballance takes its special appeal from the physically
realistic simulation of its elements. A good feeling
of the ball's inertia and an understanding of simple
mechanical processes will enable the player to succeed.
The
special feature of the ball is that the player can change
its material, and thus its physical properties. The
material can be changed from wood to stone or paper.
For changing the material of the ball, the player has
to steer the ball onto one of the transforming fields
(transformers) that can be found at various places in
the levels.
Ballance is played against the time. The faster a player
gets through a level the more scores will be granted.
Picking up various Extra Scores may provide the player
with additional "time scores" or even an "extra life".
Ballance is a combination of a puzzle and a game of
skill. While the skill component is omnipresent - everything
finally depends on steering the ball - the element of
intelligence reveals itself in the form of "physical
puzzles". These puzzles count on an intuitive grasping
of the level architecture and the principles of simple
mechanics. They often refer to the physical transformation
of the ball.
When exploring the world of this game and its rules,
the view into endless depths gives the player a continuous
thrill.
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System
Requirements
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Minimum:
- CPU: 350 MHz Intel Pentium II or similar
- Windows 98/ME/2000/XP (not compatible with NT)
- Memory: 64 MB RAM (128 MB for Win 2000/XP)
- Hard Disk Space: 150 MB
- CD ROM drive
- Audio System: Sound card (optional)
- Video System: 8 MB DirectX 8.1 compatible video
card
- DirectX version 8.1 (DX 9 included on game disc)
- Mouse, Keyboard
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Recommended:
- CPU: 450 MHz Intel Pentium III or similar
- Windows 98/ME/2000/XP (not compatible with NT)
- Memory: 128 MB RAM
- Hard Disk Space: 150 MB
- CD ROM drive
- Audio System: Sound card (optional)
- Video System: 16 MB DirectX 8.1 compatible video
card
- DirectX version 9 (DX 9 included on game disc)
- Mouse, Keyboard
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